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⚡ Compilé statiquement depuis le dépôt principal. Mis à jour lors de la build.

Industrial CG Platform 5.2.0-2026-06-16
Publié le 16 juin 2026
Dernière version 🔗 GitHub

Highlights

  • Includes the validated EXR overscan redesign-v2 stack, covering offline EXR overscan output, compositor/File Output window preservation, render-region gating, Output-panel overscan controls, viewport safety-frame guidance, and the OptiX cache-path policy
  • Keeps the shipped Deep EXR runtime kernel-header packaging follow-up, so fallback Cycles kernel compilation does not lose deep_write.h in the installed runtime
  • Keeps the Deep EXR output UI cleanup, removing the redundant standalone Deep EXR panel while preserving the existing file-output workflow
  • Carries the current Industrial CG Platform branded runtime and passes the full self-contained feature suite

Notes

  • Build hash: 51091989dec9
  • Release SHA256: ABF163964C0DDE4754EC1E03BE28B962FD0520892CC20489271E7B1286D82B87
  • Installed runtime root: E:\blender_modify\release\industrial-cg-platform-5.2.0-2026-06-16
  • Release zip: industrial-cg-platform-5.2.0-2026-06-16.zip
📦 Paquets de téléchargement (Windows x64 ZIP)
industrial-cg-platform-5.2.0-2026-05-27
Publié le 27 mai 2026

Highlights

  • Sync Cycles rendering core with upstream Blender 5.2
  • Add MoonRay project acknowledgments in documentation and source headers
  • General stability improvements for Deep EXR output.
📦 Paquets de téléchargement (Windows x64 ZIP)
Industrial CG Platform 5.2.0-2026-05-20
Publié le 20 mai 2026

Highlights

  • Integrated Qt runtime packaging under system extension
  • Native Deep EXR support and shadow color tinters
  • Qt-based ViewLayer Manager dashboard
📦 Paquets de téléchargement (Windows x64 ZIP)

Released under the Blender License (GNU GPL v3 or later).