Versions
⚡ Compilé statiquement depuis le dépôt principal. Mis à jour lors de la build.
Industrial CG Platform 5.2.0-2026-06-16
Publié le 16 juin 2026
Dernière version 🔗 GitHub
Highlights
- Includes the validated EXR overscan redesign-v2 stack, covering offline EXR overscan output, compositor/File Output window preservation, render-region gating, Output-panel overscan controls, viewport safety-frame guidance, and the OptiX cache-path policy
- Keeps the shipped Deep EXR runtime kernel-header packaging follow-up, so fallback Cycles kernel compilation does not lose
deep_write.hin the installed runtime - Keeps the Deep EXR output UI cleanup, removing the redundant standalone Deep EXR panel while preserving the existing file-output workflow
- Carries the current Industrial CG Platform branded runtime and passes the full self-contained feature suite
Notes
- Build hash:
51091989dec9 - Release SHA256:
ABF163964C0DDE4754EC1E03BE28B962FD0520892CC20489271E7B1286D82B87 - Installed runtime root:
E:\blender_modify\release\industrial-cg-platform-5.2.0-2026-06-16 - Release zip:
industrial-cg-platform-5.2.0-2026-06-16.zip
📦 Paquets de téléchargement (Windows x64 ZIP)
industrial-cg-platform-5.2.0-2026-05-27
Publié le 27 mai 2026
Stable 🔗 GitHub
Highlights
- Sync Cycles rendering core with upstream Blender 5.2
- Add MoonRay project acknowledgments in documentation and source headers
- General stability improvements for Deep EXR output.
📦 Paquets de téléchargement (Windows x64 ZIP)
Industrial CG Platform 5.2.0-2026-05-20
Publié le 20 mai 2026
Stable 🔗 GitHub
Highlights
- Integrated Qt runtime packaging under system extension
- Native Deep EXR support and shadow color tinters
- Qt-based ViewLayer Manager dashboard
📦 Paquets de téléchargement (Windows x64 ZIP)
